
Plinko Idle
A simple idle game where you drop balls plinko-style to make money. Big number make head go brrrr.
My first game so open to any ideas or updates.
Status | Released |
Platforms | HTML5, Windows |
Release date | 53 days ago |
Rating | Rated 4.0 out of 5 stars (19 total ratings) |
Authors | ABoxWithinABox, ekkit, 3DSphere |
Genre | Simulation |
Made with | Godot, GIMP |
Tags | 2D, Godot, Idle, Incremental, No AI, Relaxing, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse |
Download
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Click download now to get access to the following files:
plinko-idle-windows.zip 37 MB
Version 3
Development log
- Update 1.1.1 (The Feedback Update)31 days ago
- Browser Version43 days ago
- Launch53 days ago
Comments
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I think I broke it. PLaying on the browser. Can numbers get bigger than this on the standalone without going 1FPS? It took a good chunk of time to get here and I hate that I have to stop playing.
Yes, everything goes to the left and fill it up.
Since the last update, I am noticing that a lot of balls are getting stuck at the bottom left while the right side is relatively empty. There are still numbers going up, but it feels like it is halting progression quite a bit. (not sure if it actually is)
Yeah I've seen this when the performance starts suffering. You might want to turn of the destroyed numbers and bounce numbers. Hopefully that helps a bit!
Love the game but I played on differant computer.
Is there a way to transfert save from one browser to another ?
Unfortunately there is no way to transfer saves at this time. I do have save importing and exporting as something I want to do in the future though.
what does the malware do ? i dont use chrome
there is no malware
so is safe to play? i really like the game =/ should be on steam
Reddit mods checked it to make sure and we checked it ourselves and never found anything. If you want to be safe please play the browser version. As of now nothing has beed found.
looks like the mods on our reddit post checked out the claims on the chrome updater and they have not found any such things.
https://www.reddit.com/r/incremental_games/comments/1l4rjx8/comment/mza1ast/?utm_source=share&utm_medium=mweb3x&utm_name=mweb3xcss&utm_term=1&utm_content=share_button
I thought there was a malware but, after rerunning the game a bunch of times it looks like it might have been a big miss-understanding. The Google file might have been coincidence from some other application, and the software I was using to test the game in a sandbox didn't raise any suspicious further into testing.
Thank you for looking into it more. I applaud you for looking out for others and making sure they stay safe as well as being able to admit when you've made a mistake.
I hope now that its been cleared up you can enjoy the game without worry!
What does "prestige" do? I can get prestige by clicking on the ball, but that only makes the prestige go up. Can I spend it on anything?
Idk the exact numbers, but basically it allows you to upgrade more. The upgrades are also worth significantly more (usually 10x
Hey the prestige mechanic resets the level and increases the value of the upgrade as well as reducing the cost by 75%. You can make prestiges better with the prestige upgrade in the silver shop.
Found an error in my browser: the number gets negative and the game stops working (silver upgrades)
Thanks for letting me know. I haven't seen this or been able to replicate it but I will look into it and see what I can find.
Same btw. with discount...when i get to 10 it goes up to 90.% first i Thought it was going up to 09.0 but no it was really suddenly 10 times the price...
ah, I am using rapid fire on my mouse...MAYBE that casues some number formatting error ( like integer overflow before an adjustment in code can happen)?
adding my vote for an in-game explanation of diamond progression, and for a diamond respec. I want to play around!
Yes I will be adding both in the next update.
In the Silver Upgrades: If you got the Discount upgrade to 10% and buy another, it jumps to 90% and the respective ball gets more expensive.
Thanks for letting me know. I've had a couple other comments about this and have found the issue. It will be fixed in the next update
2 little fails, Diamond upgrades are named "Gold upgrades" and description of "Autobuy Silver" tells it autobuys Bronze shop, but it works for Silver shop.
Thanks for letting us know. Next update those should both be fixed.
If i can give a few suggestions for the next versions of the game.
Would love to see a windowed mode beside the full screen and windowed full screen mode. And would love to see Scientific notations as well.
Maybe Black ball added too in the future releases as well?
These should be fixed in the next update.
Thanks for letting us know!
After around 6 hours I've managed to beat the game. Was really fun :D
Really addicting game.
The only thing i dislike is the fact focusing on one color seems like the best move.
Some feedback:
I think itd be nice to write the magnitude as an exponent besides the letters. Cuz honestly UVg means nothing to me. While 10^66 is pretty easy to understand.
Id like the option to disable the auto spawn from a certain color (this one mainly for performance issues). And while at it, remove it from the manual drop too, cuz i wanna be dropping my best colors not all of them most of the time.
I also would like a breakdown of current percentage of a color on my bronze per second. Under the highest value on color mouseover for example, if not an actual graphic i can check...
Performance fix ideas:
One I mentioned before was giving us the ability to toggle off the auto drops.
Another is after a certain number of balls are in play toggle off their collision with each other. One step further is pre calculating (storing) the path from the auto drops since they always drop from certain points. Two steps further is doing the same with manually dropped balls, cuz there are (for all purposes) finite points where balls are dropped and with no random collisions you can math out their path from launch.
Can even add a 'X balls dont collide anymore' buy. Or even a 'chance to ignore collisions (be a ghost ball aka phase through other balls) +0.05%'. So now it isnt a performance fix, it is a skill that itd be really good actually.
That is what i can remember right now, it is way over my bed time lol. Really good game, mate. Honestly kinda crazy how fun it actually is.
I'm glad you like it! Thanks for all the feedback. I'm not sure what I want to do about limiting the color of balls dropping since I want it to be hectic with all the colors bouncing around. But the idea of ghost balls is a great one even if it is just a performance option.
When silver ball specific autobuy is on, the discount upgrade will glitch back to full price occasionally, effectively destroying your ball's value.
+1 this is a really frustrating bug. Only way to revert it is to exchange for gold to reset silver. Also to add, it's not just on autobuy, it happens often just by clicking buy. If it helps narrow down the bug, every time it happens it doesnt fully reset if you are low enough, it goes up by 10x. So for example if I'm at 10% discount and I buy one more, rather than going down to 9% it goes to 90%. Or from 6 to 5 it goes up to 50%.
Thanks for letting me know. I'm going to look into that and try to figure out what's going on.
I like the concept a lot....very nice first game! Bronze/silver/gold are cool, and diamonds could use a respec button since the game eventually becomes "which diamond build will get me to the next OOMs without a crazy grind?" but restarting is the only way to do that. That and things like bronze general auto becomes pretty expensive for saving a couple of seconds and it would be nice to reclaim those diamonds for progress upgrades instead.
Also, a 'enable/disable automation' button that lets you keep your settings but easily push at the end of the run would be very convenient.
You didn't hear it from me but he may or may not be working on those features. Keep it a secret though.
a diamond respec button is a must. I'm basically soft locked with nearly no way to get any more diamonds.
Hey I'm glad you are having fun with the game! I did get a few requests for a respec button for the diamond upgrades and will be adding it in the next update. Thanks for the feedback!
Amazing game! Very fun, and surprisingly playable on my potatoe. Tho the game opens in a fullscreen with the mouse invisible, and I can only see the mouse by blindly navigating thought the settings menus and clicking the fullscreen box(enableing fullscreen), and *then* my mouse becomes visible. The game also becomes bugged if, in fullscreen, you choose a different screen resolution. Also, if the "bugged fullscreen" is meant to be windowed mode, then being able to move the game to my other monitors will get fixed with that. I'd also like a display thing to show how much I need to make until my next diamond, it'd be very helpful since my poor memory doesn't let me remember how much I've made vs how much I need to make.
Hey I assume you are playing on the downloadable version. I haven't seen any issues like that but will look into it. As for the diamonds im working on an update to incorporate some of the feedback ive gotten. The diamonds thing seems to be top of the list so I'm adding some more tool tips as well as having the exchange buttons show if and how many diamonds are available.
ive spent too long on this. i dont know why. I beleve this is the intended result of idle games. good job box your funny colors and number go up have entranced me
Im glad you enjoyed it! Its funny how balls bouncing and numbers getting bigger makes the brain go brrrr
Alright, leaving another comment. Gold has me confused. There are moments when I'm making quadrillion per second, then it just dies off and I don't seem to be accruing any. Am I doing something wrong?
I FIGURED IT OUT
Stop spending your silver. Once you reach a new "high score" on your silver since you exchanged, you'll earn gold.
yes its like the silver. when you get a certain amount of bronze you start earning silver. once you get enough silver you can start earning gold. We are looking into just hiding the tabs till you can exchange so it isnt confusing on why you can't get silver or gold. Also next update will include descriptions on things so you don't have to guess.
Save button brings a message but does not do anything
Are you playing on browser? If so are you blocking cookies because that's how it connects it to each player and if you block them it won't connect back to the save. Otherwise if you can give me some more details I can look into it.
This game has a very interesting progression, but the MAX buy function seems to stop working with very large numbers and only buy 1 at a time no matter how much currency you have. Makes things a bit more tedious than intended.
I think it may also be nice to disable individual unlocked ball colours so they don't pollute the pool of balls that it cycles through; I've been focussing purely on the red balls and not unlocking later ones anymore so that I can drop the upgraded balls consistently, but I'm not sure how big of an advantage this actually is.
On a very minor note, the diamond shop says "Gold Upgrades" at the top, that might not be entirely right. :>
Thanks for the feedback. I'll look into the MAX buy not working. As for just focusing one ball it seems I have to do some balancing to fix that. Hope you keep having fun!
The lack of any real indication of what's happening is painful. The rate you get diamonds is so slow that it's just boring. Having no indication of whether you'll get a diamond or not...
The explanation below:
"To get diamonds you get one for every power of 1000 that you reach from ascending for silver. You get 5 diamonds for every power of 1000 that you reach from ascending for gold."
Isn't an explanation. WHAT to the power of 1000? Every power *additively*? Multiplicatively? What?
I have no idea, I think Silver is based on the amount of Bronze you've spent though, so it's probably additive.
The explanation below is pretty clear. You get 1 diamond every time the number of silver gained from exchange has an extra 3 digits added to it. You can also see this when the unit name changes from K(1)->M(2)->B(3)->T(4)... and so on. Same goes when exchanging for gold, but you get 5 diamonds instead of 1. So K(5)->M(10)->B(15)->T(20)... and so on.
great game :D heres what it needs
like what others said the game needs a way to tell us at what point
we get gold, diamond, your explanation below dont make sense to me haha
also need a way to maybe make the balls invisible because it gets laggy once you have too much balls on the screen
also manually dropping becomes obsolete pretty fast, maybe make upgrades for it or make it auto drop once all is maxed
yesss this is what I came here to comment - i think it really needs some guidance (a small tutorial maybe? or a help section in settings?) i feel unsure when to reset things & when to keep earning. Love the game otherwise though
Bought! The game's real neat so far, the only question I have atm is would it be possible to separate the "Buy 1/5/25/etc" between tabs? So I could have Buy MAX on the Bronze shop, but Buy 1 on the silver shop while I'm building up silver?
Thank you so much I really appreciate it! That is also a good idea for the multibuy. Right now I'm getting a lot of feedback but I'll add this to the list.
Nice! I'm really looking forward to seeing any updates!
One more question, I bought the Global EXP upgrade in Gold but it doesn't seem to have changed any values, and the balls give the default amount when they're destroyed. Am I misunderstanding it? I thought it would raise the amount of Bronze each one gave by that amount.
Great game. Just one question: Gold Upgrade: Silver Bonus...how das that work?
Thanks! The silver bonus gives you a percentage of the silver you would earn from the ball. If the ball value is enough bronze to earn 100 silver and your silver bonus is 1% you would earn 1 silver when the ball is destroyed. Hope that helps.
I've exchanged for silver a few times now, and once I received a diamond. What's the criteria for a diamond? Or gold?
Yeah I may need to add some more information for stuff like this. Earning gold is similar but is based on the amount of silver you've earned. To get diamonds you get one for every power of 1000 that you reach from ascending for silver. You get 5 diamonds for every power of 1000 that you reach from ascending for gold.
So I downloaded and have been playing since I left my first comment - This thing slaps, dude.
Some suggestions; give us the ability to turn on or off the auto-upgrade everywhere it's available, sometimes I want to focus on one color over another but I've since turned on the first one.
Show us how many diamonds we would earn if we were to exchange. Show us/tell us/prevent us from exchanging gold before silver, as we'd earn gold if we exchanged silver first.
More audio options, if possible.
All in all, really great dude. You could slam this thing on Steam for $1 and sell quite a few copies.
If you're interested, I'm a VO artist and would love to provide some recordings for you. Just a little plug at the end. :-)
Im glad youre enjoying it! Also thanks for the feedback. I've gotten a lot of great ideas from people and can hopefully add some of them.